Jul. 10th, 2015

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Jaunt
Dancing: Mostly formal dances, but she knows a few others, too.
Cold reading: Reading body language, tone, appearance, etc of a mark.
S. Tech Mastery: Sparkle and glow (creating minor illusions, particularly of light), rummage (pulling random shit out of her hammerspace), mascot pet (Monkey can now talk)
Control panel: Creating a small window of data to monitor surroundings, play small games, and store info
Sift: Intensely powerful pattern recognition
Cantrips I: a few small spells, starting with a movement spell (learned from Ambrose)
Cantrips II: all the rest of them. (learned from Alcuin)
Sin removal: Taking a sin or virtue out of a person and bottling it, and then being able to use it later.
Champion Magic: Champion of Lions. Includes the following spells: Lion's Power (transformation), Lion's Roar (power blast), Lion's Eye (vision-related, effect varies), Lion's Teeth (infusing an object with power), Lion's Paw (item creation, extremely difficult outside of liminal space), Lion's Mane (protection, mostly in the form of a round shield), and Lion's Tail (imbues recipient with swiftness, endurance, and long jumping for a brief time)
True Bond: A psychic and metaphysical connection to Sabetha, Thorne, and Raidou that allows them to find each other easily, bolster each other, and share pain and power between them.
Eldritch Defense: Defensive knowledge against the Old Ones and their ilk. Someone who has studied Eldritch Defenses can identify whether a creature is Eldritch-aligned at a glance, and knows the general weaknesses of such creatures, though not in as specific detail as one who knows Eldritch Knowledge. They also can identify a site of a completed or ongoing Eldritch ritual, and how to stop a summoning. (Harrogate, learned from Sabetha)
Violet Magic: Magic related to illusion, vanity, and royalty. Spells include: break enchantment (5), alter self (2), ventriloquism (1), and unseen servant (1). (Dolorosa, learned from Ambrose)
Elementalism: Wood: The ability to summon, direct, or control one element (fire, wind, water, metal, or wood) in amounts up to 200 pounds, speeds up to 75 mph, and distances up to 100 feet, but always originating beside the user if summoned (and dissipating when concentration is broken). In the case of fire, limited to two cubic meters and 500 degrees Fahrenheit. As exhausting as a heavy workout. (Code of Dishonor, taught by Sabetha)


Liminal Space
Hammerspace
Stationary portal creation
Short-range teleportation
Liminal manipulation
Liminal manipulation II
Intra-liminal skills
Extraliminal gravity
Liminal shield
Hammerspace II
Dimensional Senses
Room Creation I


Telepathic
(none)


Trump
Favor of the Fool


Other
Gryphon: Neeshka stole and hatched a gryphon egg in her first Jaunt. His name is Monkey.
Driving: Neeshka learned how to drive stick!

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tailforbrains

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